Simple Safe Sandboxed Extensible Expression Evaluator for Python





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simpleeval (Simple Eval)

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A quick single file library for easily adding evaluatable expressions into python projects. Say you want to allow a user to set an alarm volume, which could depend on the time of day, alarm level, how many previous alarms had gone off, and if there is music playing at the time.

Or if you want to allow simple formulae in a web application, but don't want to give full eval() access, or don't want to run in javascript on the client side.

It's deliberately very simple, pull it in from PyPI (pip or easy_install), or even just a single file you can dump into a project.

Internally, it's using the amazing python ast module to parse the expression, which allows very fine control of what is and isn't allowed. It should be completely safe in terms of what operations can be performed by the expression.

The only issue I know to be aware of is that you can create an expression which takes a long time to evaluate, or which evaluating requires an awful lot of memory, which leaves the potential for DOS attacks. There is basic protection against this, and you can lock it down further if you desire. (see the Operators_ section below)

You should be aware of this when deploying in a public setting.

The defaults are pretty locked down and basic, and it's very easy to add whatever extra specific functionality you need (your own functions, variable/name lookup, etc).

Basic Usage

To get very simple evaluating:

.. code-block:: python

from simpleeval import simple_eval

simple_eval("21 + 21")

returns 42.

Expressions can be as complex and convoluted as you want:

.. code-block:: python

simple_eval("21 + 19 / 7 + (8 % 3) ** 9")

returns 535.714285714.

You can add your own functions in as well.

.. code-block:: python

simple_eval("square(11)", functions={"square": lambda x: x*x})

returns 121.

For more details of working with functions, read further down.


all further examples use ``>>>`` to designate python code, as if you are using
the python interactive prompt.

.. _Operators:

You can add operators yourself, using the ``operators`` argument, but these are
the defaults:

|  ``+`` | add two things. ``x + y``          |
|        | ``1 + 1`` -> ``2``                 |
|  ``-`` | subtract two things ``x - y``      |
|        | ``100 - 1`` -> ``99``              |
|  ``/`` | divide one thing by another        |
|        | ``x / y``                          |
|        | ``100/10`` -> ``10``               |
|  ``*`` | multiple one thing by another      |
|        | ``x * y``                          |
|        | ``10 * 10`` -> ``100``             |
| ``**`` | 'to the power of' ``x**y``         |
|        | ``2 ** 10`` -> ``1024``            |
| ``%``  | modulus. (remainder)  ``x % y``    |
|        | ``15 % 4`` -> ``3``                |
| ``==`` | equals  ``x == y``                 |
|        | ``15 == 4`` -> ``False``           |
| ``<``  | Less than. ``x < y``               |
|        | ``1 < 4`` -> ``True``              |
| ``>``  | Greater than. ``x > y``            |
|        | ``1 > 4`` -> ``False``             |
| ``<=`` | Less than or Equal to. ``x <= y``  |
|        | ``1 < 4`` -> ``True``              |
| ``>=`` | Greater or Equal to ``x >= 21``    |
|        | ``1 >= 4`` -> ``False``            |
| ``in`` | is something contained within      |
|        | something else.                    |
|        | ``"spam" in "my breakfast"``       |
|        | -> ``False``                       |

The ``^`` operator is notably missing - not because it's hard, but because it
is often mistaken for a exponent operator, not the bitwise operation that it is
in python.  It's trivial to add back in again if you wish (using the class
based evaluator explained below):

.. code-block:: python

    >>> import ast
    >>> import operator

    >>> s = SimpleEval()
    >>> s.operators[ast.BitXor] = operator.xor

    >>> s.eval("2 ^ 10")

Limited Power

Also note, the ** operator has been locked down by default to have a maximum input value of 4000000, which makes it somewhat harder to make expressions which go on for ever. You can change this limit by changing the simpleeval.POWER_MAX module level value to whatever is an appropriate value for you (and the hardware that you're running on) or if you want to completely remove all limitations, you can set the s.operators[ast.Pow] = operator.pow or make your own function.

On my computer, 9**9**5 evaluates almost instantly, but 9**9**6 takes over 30 seconds. Since 9**7 is 4782969, and so over the POWER_MAX limit, it throws a NumberTooHigh exception for you. (Otherwise it would go on for hours, or until the computer runs out of memory)

Strings (and other Iterables) Safety

There are also limits on string length (100000 characters,
``MAX_STRING_LENGTH``).  This can be changed if you wish.

Related to this, if you try to create a silly long string/bytes/list, by doing
``'i want to break free'.split() * 9999999999`` for instance, it will block you.

If Expressions

You can use python style ``if x then y else z`` type expressions:

.. code-block:: python

    >>> simple_eval("'equal' if x == y else 'not equal'",
                    names={"x": 1, "y": 2})
    'not equal'

which, of course, can be nested:

.. code-block:: python

    >>> simple_eval("'a' if 1 == 2 else 'b' if 2 == 3 else 'c'")


You can define functions which you'd like the expresssions to have access to:

.. code-block:: python

    >>> simple_eval("double(21)", functions={"double": lambda x:x*2})

You can define "real" functions to pass in rather than lambdas, of course too,
and even re-name them so that expressions can be shorter

.. code-block:: python

    >>> def double(x):
            return x * 2
    >>> simple_eval("d(100) + double(1)", functions={"d": double, "double":double})

If you don't provide your own ``functions`` dict, then the the following defaults
are provided in the ``DEFAULT_FUNCTIONS`` dict:

| ``randint(x)`` | Return a random ``int`` below ``x``              |
| ``rand()``     | Return a random ``float`` between 0 and 1        |
| ``int(x)``     | Convert ``x`` to an ``int``.                     |
| ``float(x)``   | Convert ``x`` to a ``float``.                    |
| ``str(x)``     | Convert ``x`` to a ``str`` (``unicode`` in py2)  |

If you want to provide a list of functions, but want to keep these as well,
then you can do a normal python ``.copy()`` & ``.update``:

.. code-block:: python

    >>> my_functions = simpleeval.DEFAULT_FUNCTIONS.copy()
    >>> my_functions.update(
            square=(lambda x:x*x),
            double=(lambda x:x+x),
    >>> simple_eval('square(randint(100))', functions=my_functions)


Sometimes it's useful to have variables available, which in python terminology
are called 'names'.

.. code-block:: python

    >>> simple_eval("a + b", names={"a": 11, "b": 100})

You can also hand the handling of names over to a function, if you prefer:

.. code-block:: python

    >>> def name_handler(node):
            return ord([0].lower(a))-96

    >>> simple_eval('a + b', names=name_handler)

That was a bit of a silly example, but you could use this for pulling values
from a database or file, say, or doing some kind of caching system.

The two default names that are provided are ``True`` and ``False``.  So if you want to provide your own names, but want ``True`` and ``False`` to keep working, either provide them yourself, or ``.copy()`` and ``.update`` the ``DEFAULT_NAMES``. (See functions example above).

Creating an Evaluator Class

Rather than creating a new evaluator each time, if you are doing a lot of
evaluations, you can create a SimpleEval object, and pass it expressions each
time (which should be a bit quicker, and certainly more convenient for some use

.. code-block:: python

    >>> s = SimpleEval()

    >>> s.eval("1 + 1")

    >>> s.eval('100 * 10')

    # and so on...

You can assign / edit the various options of the ``SimpleEval`` object if you
want to.  Either assign them during creation (like the ``simple_eval``

.. code-block:: python

    def boo():
        return 'Boo!'

    s = SimpleEval(functions={"boo": boo})

or edit them after creation:

.. code-block:: python

    s.names['fortytwo'] = 42

this actually means you can modify names (or functions) with functions, if you
really feel so inclined:

.. code-block:: python

    s = SimpleEval()
    def set_val(name, value):
        s.names[name.value] = value.value
        return value.value

    s.functions = {'set': set_val}

    s.eval("set('age', 111)")

Say.  This would allow a certain level of 'scriptyness' if you had these
evaluations happening as callbacks in a program.  Although you really are
reaching the end of what this library is intended for at this stage.

Compound Types

Compound types (``dict``, ``tuple``, ``list``, ``set``) in general just work if
you pass them in as named objects.  If you want to allow creation of these, the
``EvalWithCompoundTypes`` class works.  Just replace any use of ``SimpleEval`` with

The ``EvalWithCompoundTypes`` class also contains support for simple comprehensions.
eg: ``[x + 1 for x in [1,2,3]]``.  There's a safety `MAX_COMPREHENSION_LENGTH` to control
how many items it'll allow before bailing too.  This also takes into account nested

Since the primary intention of this library is short expressions - an extra 'sweetener' is
enabled by default.  You can access a dict (or similar's) keys using the .attr syntax:

.. code-block:: python

    >>>  simple_eval("", names={"foo": {"bar": 42}})

for instance.  You can turn this off either by setting the module global `ATTR_INDEX_FALLBACK`
to `False`, or on the ``SimpleEval`` instance itself. e.g. ``evaller.ATTR_INDEX_FALLBACK=False``.


The ``SimpleEval`` class is pretty easy to extend.  For instance, to create a
version that disallows method invocation on objects:

.. code-block:: python

    import ast
    import simpleeval

    class EvalNoMethods(simpleeval.SimpleEval):
        def _eval_call(self, node):
            if isinstance(node.func, ast.Attribute):
                raise simpleeval.FeatureNotAvailable("No methods please, we're British")
            return super(EvalNoMethods, self)._eval_call(node)

and then use ``EvalNoMethods`` instead of the ``SimpleEval`` class.


The library supports both python 2 and 3.

Object attributes that start with ``_`` or ``func_`` are disallowed by default.
If you really need that (BE CAREFUL!), then modify the module global

A few builtin functions are listed in ``simpleeval.DISALLOW_FUNCTIONS``.  ``type``, ``open``, etc.
If you need to give access to this kind of functionality to your expressions, then be very
careful.  You'd be better wrapping the functions in your own safe wrappers.

The initial idea came from J.F. Sebastian on Stack Overflow
( ) with modifications and many improvements,
see the head of the main file for contributors list.

Please read the ```` file for other potential gotchas or
details.  I'm very happy to accept pull requests, suggestions, or other issues.


Run tests::

    $ make test

Or to set the tests running on every file change:

    $ make autotest

(requires ``entr``) 


I've done the best I can with this library - but there's no warrenty, no guarentee, nada.  A lot of
very clever people think the whole idea of trying to sandbox CPython is impossible.  Read the code
yourself, and use it at your own risk.

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