A highly configurable UIView category for shaking a view. You start shaking your views with a one liner :). It supports a few different shaking styles (horizontal, vertical, rotate) and let you configure the duration, the speed and the shake strength.
SCViewShaker works as a category on UIView. It provides the following methods:
- (void)shake; - (void)shakeWithOptions:(SCShakeOptions)shakeOptions force:(CGFloat)force duration:(CGFloat)duration iterationDuration:(CGFloat)iterationDuration completionHandler:(ShakeCompletionHandler)completionHandler - (void)endShake @property (readonly, nonatomic) BOOL isShaking
shake does a small shake on the view for a short amount of time. It was added as a convenience method.
shakeWithOptions:force:duration:iterationDuration:completionHandler: performs a new shake action with the complete control on how the shake will be done. It takes the follow parameters:
shakeOptions is an enum of options that can be activated by using the OR operator (like SCShakeOptionsDirectionRotate | SCShakeOptionsForceInterpolationNone).
force is the coefficient of force to apply on each shake iteration (typically between 0 and 1 even though nothing prevents you for setting a higher value if you want).
duration is the total duration of the shaking motion. This may be ignored depending of the options you set. iterationDuration is how long each shake iteration will last. You may want to set a very low value (like 0.02) if you want a proper shake effect.
completionHandler, if not null, is the block that will be invoked when the shake finishes.
UIView *view = ...; // Grab a view from somewhere [view beginShakingWithOptions:SCShakeOptionsDirectionRotate | SCShakeOptionsForceInterpolationExpDown | SCShakeOptionsAtEndRestart | SCShakeOptionsAutoreverse force:0.15 duration:1 iterationDuration:0.03 completionHandler:nil];
The direction affects the visual effect of the shake effect. All value bounds shown here are based on a force of 1.
SCShakeOptionsDirectionRotate: The view will rotate from -90° to 90°.
SCShakeOptionsDirectionHorizontal: The view will move horizontally from -frameWidth to +frameWidth.
SCShakeOptionsDirectionVertical: The view will move vertically from -frameHeight to +frameHeight.
SCShakeOptionsDirectionHorizontalAndVertical: The view will randomly move horizontally or vertically.
The force interpolation affects how the force changes in the time.
SCShakeOptionsForceInterpolationNone: The force will remain always the same as the one you provided.
SCShakeOptionsForceInterpolationLinearUp: The force will linearly changes from 0 to the one you provided.
SCShakeOptionsForceInterpolationLinearDown: The force will linearly changes from the one you provided to zero.
SCShakeOptionsForceInterpolationExpUp: The force will exponentialy changes from 0 to the one you provided.
SCShakeOptionsForceInterpolationExpDown: The force will exponentialy changes from the one you provided to zero.
SCShakeOptionsForceInterpolationRandom: The force will randomly change between 0 and the one you provided.
The action at end defines what should happen when the shake completes
SCShakeOptionsAtEndRestart: The shake will be restarted automatically from the beginning.
SCShakeOptionsAtEndComplete: The shake will stop.
SCShakeOptionsAtEndContinue: The shake will contnue endlessly. The force won't change anymore when it reaches the duration.
SCShakeOptionsAutoreverse: When the shake reaches the end, the shake will continue in the reverse order. Setting this value will double the effective duration.
If you are using cocoapods, you can use this project with the following Podfile
pod "SCViewShaker", "~> 1.0"