A NodeJS client for the LIFX bulbs based on my observations of the network protocol using tcpdump and Wireshark. This is very much experimental, so is most likely incorrect or inaccurate, although it seems to work for me. You have been warned. Observations are documented in Protocol.md.
This is based on my setup of 2 bulbs in a single group. That may or may not affect the network protocol. Also, I've not looked at how the bulbs are initially setup to hop onto your wireless network; I configured mine with the iPhone app, and this library is (currently) for manipulating the bulbs once they are already attached to your network.
Bonus: There's a demo web app in the "web" dir which just displays a colour picker and sets the bulbs to the chosen colour, and a demo mqtt bridge in the "mqtt" dir which bridges between an MQTT broker and the bulbs
To install from NPM, do
npm install lifx, or just clone the github repo
(but you'll need to run
npm install in this dir to get the "clone"
dependency if you get from github).
If you install form NPM, then do
require("lifx");. If you cloned the
github repo then you'll need to do something like
specify the path to the dir you cloned into).
If you want to run the web or mqtt app, you also need to run
in the respective dir to get their dependencies.
There is 1 main file (lifx.js) which is all you need plus some example CLI apps:
My observations of the network protocol are documented in this doc. Hopefully LIFXLabs will release an official spec for the network protocol which will make this a lot easier.
The file cli.js is a working example.
In addition to the main "Lifx" object which acts as your agent to the Lifx bulbs, there are 2 fundamental objects in the library; a "gateway" object which represents the wifi interface (and can do things like discovery of the other bulbs, send messages to a bulb etc) and a "bulb" object which is useful for sending commands to individual bulbs.
To begin with, you must include the library and then call
which will return a new
Lifx object and initialise discovery of gateways
var lifx = require('./lifx'); var lx = lifx.init();
The Lifx object is an EventEmitter, and emits a "bulb" event whenever a new bulb is found and a "gateway" event whenever a new gateway is found. Note that multiple bulbs can be acting as gateways on your network, especially if they haven't yet formed their mesh network.
Once you have the Lifx object, you can use it to send commands to all of the bulbs in the mesh network:
lx.lightsOn(); lx.lightsOff(); lx.lightsColour(hue, saturation, luminance, whiteColour, fadeTime); lx.lightsColour(0xd49e, 0xffff, 0x028f, 0x0dac, 0x0513);
or to target an individual bulb, pass an optional parameter:
var bulb = lx.bulbs; lx.lightsOn(bulb); lx.lightsOff(bulb); lx.lightsColour(hue, saturation, luminance, whiteColour, fadeTime, bulb); lx.lightsColour(0xd49e, 0xffff, 0x028f, 0x0dac, 0x0513, bulb);
The params are always 16-bit numbers, which get their bytes shuffled around before being sent over the network (see the protocol doc for the underlying details).
The "packet.js" module constructs each raw packet type, which can be sent to all
bulbs using something like
Similarly, to send a raw command to an individual bulb, use
lx.sendToOne(packet.getLightState(), bulb) passing in a bulb object from
the lx.bulbs array.
If you want to see debug messages (including network traffic) then call
There is a wireshark dissector for the LIFX protocol in the "wireshark" directory. To load it, run Wireshark with:
/path/to/wireshark -X lua_script:/path/to/lifx.lua