Interactive, thoroughly customizable maps powered by vector tiles and OpenGL.





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Type Definitions






NativeScript Mapbox plugin

Awesome native OpenGL-powered maps - by Mapbox


As we switched to a community managed plugin we upgraded the version of the Mapbox SDKs. Though starting from iOS SDK 6.0 and android SDK 9.0 they need special handling for downloading the SDK: iOS


On android the plugin default to 8.x. You can change it by creating a before-plugins.gradle in App_Resources/Android with (showing current versions):

ext {
    okHttpVersion = "3.12.10"
    def mapboxVersion =  "8.6.6"
    def mapboxTelemetryVersion =  "6.1.0"
    def mapboxPluginsVersion =  "v9"
    def mapboxAnnotationPluginVersion =  "0.9.0"
    def mapboxGesturesVersion =  "0.7.0"

On iOS we dont force anything so it will get the latest one. If you want to change it create a Podfile in App_Resources/iOS with (see demo app):

pod 'Mapbox-iOS-SDK', '~> 5.1.1'

Before you begin - Prerequisites

You either need your own tile server such as the one provided by openmaptiles.org or a Mapbox API access token (they have a 🆓 Starter plan!), so sign up with Mapbox. Once you've registered go to your Account > Apps > New token. The 'Default Secret Token' is what you'll need.

You will also need to set up your development environment. Please refer to the NativeScript documentation.


$ ns plugin install @nativescript-community/ui-mapbox


Two demo applications are available in the repository.

To run them, you'll need to clone the github repository and build the plugin. See below.

You will also need an access token. Your access_token can then be set in the top level mapbox_config.ts file.

The style can be set to one of the Mapbox style names or it can be the URL of your own hosted tile server.

NOTE: As of this writing, the NativeScript demo only works with a mapbox token. The demo-angular will work with either a self hosted tile server or a mapbox token.

Demo prerequisites

npm i
npm run setup

To run the Angular demo

npm run build
cd ./demo-angular
ns run <platform>

To run the plain Nativescript demo

npm run build
cd ./demo
ns run <platform>




If you get an error during iOS build related to Podspec versions, probably the easiest fix is: ns platform remove ios and ns platform add ios.

On Android the plugin adds this to the <application> node of app/App_Resources/Android/AndroidManifest.xml (the plugin already attempts to do so):

  <service android:name="com.mapbox.services.android.telemetry.service.TelemetryService" />

If you get an error related to TelemetryService then please check it's there.


Demo app (XML + TypeScript)

If you want a quickstart, see the demo in this repository. It shows you how to draw a map in XML and JS with almost all possible options.

Demo app (Angular)

There is also the beginnings of an Angular demo in demo-angular in this repository.

Declaring a map in the view


You can instantiate a map from JS or TS. As the map is yet another view component it will play nice with any NativeScript layout you throw it in. You can also easily add multiple maps to the same page or to different pages in any layout you like.

A simple layout could look like this:

Could be rendered by a definition like this:

<Page xmlns="http://schemas.nativescript.org/tns.xsd" xmlns:map="@nativescript-community/ui-mapbox" navigatingTo="navigatingTo">
    <Label text="Nice map, huh!" class="title"/>
    <ContentView height="240" width="240">



import { registerElement } from "nativescript-angular/element-registry";
registerElement("Mapbox", () => require("@nativescript-community/ui-mapbox").MapboxView);


  <ContentView height="100%" width="100%">

Available XML/Angular options

All currently supported options for your XML based map are (don't use other properties - if you need styling wrap the map in a ContentView and apply things like width to that container!):

accesstoken-see 'Prerequisites' above
delay0A delay in milliseconds - you can set this to have better control over when Mapbox is invoked so it won't clash with other computations your app may need to perform.
mapStylestreetsstreets, light, dark, satellite_streets, satellite, traffic_day, traffic_night, an URL starting with mapbox:// or pointing to a custom JSON definition (http://, https://, or local relative to nativescript app path ~/)
latitude -Set the center of the map by passing this in
longitude-.. and this as well
showUserLocation falseRequires location permissions on Android which you can remove from AndroidManifest.xml if you don't need them
hideCompass falseDon't show the compass in the top right corner during rotation of the map
hideLogofalseMapbox requires false if you're on a free plan
hideAttribution trueMapbox requires false if you're on a free plan
disableZoomfalseDon't allow the user to zoom in or out (pinch and double-tap)
disableRotationfalseDon't allow the user to rotate the map (two finger gesture)
disableScrollfalseDon't allow the user to move the center of the map (one finger drag)
disableTiltfalseDon't allow the user to tilt the map (two finger drag up or down)
mapReady-The name of a callback function you can declare to interact with the map after it has been drawn
moveBeginEvent-The name of a function to be called when the map is moved.
locationPermissionGranted-The name of a callback function you can declare to get notified when the user granted location permissions
locationPermissionDenied-The name of a callback function you can declare to get notified when the user denied location permissions (will never fire on iOS because there's nothing to deny)

Want to add markers?

This is where that last option in the table above comes in - mapReady. It allows you to interact with the map after it has been drawn to the page.

Open main-page.[js|ts] and add this (see addMarkers further below for the full marker API):

var mapbox = require("@nativescript-community/ui-mapbox");

function onMapReady(args) {
  // you can tap into the native MapView objects (MGLMapView for iOS and com.mapbox.mapboxsdk.maps.MapView for Android)
  var nativeMapView = args.ios ? args.ios : args.android;
  console.log("Mapbox onMapReady for " + (args.ios ? "iOS" : "Android") + ", native object received: " + nativeMapView);

  // .. or use the convenience methods exposed on args.map, for instance:
      lat: 52.3602160,
      lng: 4.8891680,
      title: 'One-line title here',
      subtitle: 'Really really nice location',
      selected: true, // makes the callout show immediately when the marker is added (note: only 1 marker can be selected at a time)
      onCalloutTap: function(){console.log("'Nice location' marker callout tapped");}

exports.onMapReady = onMapReady;

.. or want to set the viewport bounds?

var mapbox = require("@nativescript-community/ui-mapbox");

function onMapReady(args) {
        bounds: {
          north: 52.4820,
          east: 5.1087,
          south: 52.2581,
          west: 4.6816
        animated: true

exports.onMapReady = onMapReady;

The methods you can invoke like this from an XML-declared map are: addMarkers, setViewport, removeMarkers, getCenter, setCenter, getZoomLevel, setZoomLevel, getViewport, getTilt, setTilt, setMapStyle, animateCamera, addPolygon, removePolygons, addPolyline, removePolylines, getUserLocation, trackUser, setOnMapClickListener, setOnMapLongClickListener and destroy.

Check out the usage details on the functions below.

Declaring a map programmatically

Add a container to your view XML where you want to programmatically add the map. Give it an id.

<ContentView id="mapContainer" />


    const contentView : ContentView = <ContentView>page.getViewById( 'mapContainer' );

    const settings = {

      // NOTE: passing in the container here.

      container: contentView,
      accessToken: ACCESS_TOKEN,
      style: MapStyle.LIGHT,
      margins: {
        left: 18,
        right: 18,
        top: isIOS ? 390 : 454,
        bottom: isIOS ? 50 : 8
      center: {
        lat: 52.3702160,
        lng: 4.8951680
      zoomLevel: 9, // 0 (most of the world) to 20, default 0
      showUserLocation: true, // default false
      hideAttribution: true, // default false
      hideLogo: true, // default false
      hideCompass: false, // default false
      disableRotation: false, // default false
      disableScroll: false, // default false
      disableZoom: false, // default false
      disableTilt: false, // default false
      markers: [
          id: 1,
          lat: 52.3732160,
          lng: 4.8941680,
          title: 'Nice location',
          subtitle: 'Really really nice location',
          iconPath: 'res/markers/green_pin_marker.png',
          onTap: () => console.log("'Nice location' marker tapped"),
          onCalloutTap: () => console.log("'Nice location' marker callout tapped")

    console.log( "main-view-model:: doShow(): creating new MapboxView." );

    const mapView = new MapboxView();

    // Bind some event handlers onto our newly created map view. 

    mapView.on( 'mapReady', ( args : any ) => {

      console.log( "main-view-model: onMapReady fired." );

      // this is an instance of class MapboxView

      this.mapboxView = args.map;

      // get a reference to the Mapbox API shim object so we can directly call its methods.

      this.mapbox = this.mapboxView.getMapboxApi();

      this.mapbox.setOnMapClickListener( point => {
        console.log(`>> Map clicked: ${JSON.stringify(point)}`);
        return true;

      this.mapbox.setOnMapLongClickListener( point => {
        console.log(`>> Map longpressed: ${JSON.stringify(point)}`);
        return true;

      this.mapbox.setOnScrollListener((point: LatLng) => {
        // console.log(`>> Map scrolled`);

      this.mapbox.setOnFlingListener(() => {
        console.log(`>> Map flinged"`);
      }).catch( err => console.log(err) );


    mapView.setConfig( settings );
    contentView.content = mapView;


All further examples assume mapbox has been required. Also, all functions support promises, but we're leaving out the .then() stuff for brevity where it doesn't add value.



If you previously called hide() you can quickly unhide the map, instead of redrawing it (which is a lot slower and you loose the viewport position, etc).


destroy 💥

To clean up the map entirely you can destroy instead of hide it:



You can update the map style after you've loaded it.

With Mapbox Android SDK 6.1.x (used in plugin version 4.1.0) I've seen Android crash a few seconds after this has been used, so test this well and perhaps don't use it when in doubt.



  import { MapboxMarker } from "@nativescript-community/ui-mapbox";

  const firstMarker = <MapboxMarker>{ //cast as a MapboxMarker to pick up helper functions such as update()
    id: 2, // can be user in 'removeMarkers()'
    lat: 52.3602160, // mandatory
    lng: 4.8891680, // mandatory
    title: 'One-line title here', // no popup unless set
    subtitle: 'Infamous subtitle!',
    // icon: 'res://cool_marker', // preferred way, otherwise use:
    icon: 'http(s)://website/coolimage.png', // from the internet (see the note at the bottom of this readme), or:
    iconPath: '~/assets/markers/home_marker.png',
    selected: true, // makes the callout show immediately when the marker is added (note: only 1 marker can be selected at a time)
    onTap: marker => console.log("Marker tapped with title: '" + marker.title + "'"),
    onCalloutTap: marker => alert("Marker callout tapped with title: '" + marker.title + "'")

      // more markers..

Updating markers

Plugin version 4.2.0 added the option to update makers. Just call update on the MapboxMarker reference you created above. You can update the following properties (all but the icon really):

    lat: 52.3622160,
    lng: 4.8911680,
    title: 'One-line title here (UPDATE)',
    subtitle: 'Updated subtitle',
    selected: true, // this will trigger the callout upon update
    onTap: (marker: MapboxMarker) => console.log(`UPDATED Marker tapped with title: ${marker.title}`),
    onCalloutTap: (marker: MapboxMarker) => alert(`UPDATED Marker callout tapped with title: ${marker.title}`)


You can either remove all markers by not passing in an argument, or remove specific marker id's (which you specified previously).

  // remove all markers

  // remove specific markers by id
  mapbox.removeMarkers([1, 2]);


If you want to for instance make the viewport contain all markers you can set the bounds to the lat/lng of the outermost markers using this function.

        bounds: {
          north: 52.4820,
          east: 5.1087,
          south: 52.2581,
          west: 4.6816
        animated: true // default true


      function(result) {
        console.log("Mapbox getViewport done, result: " + JSON.stringify(result));


        lat: 52.3602160, // mandatory
        lng: 4.8891680, // mandatory
        animated: false // default true


Here the promise callback makes sense, so adding it to the example:

      function(result) {
        console.log("Mapbox getCenter done, result: " + JSON.stringify(result));
      function(error) {
        console.log("mapbox getCenter error: " + error);


        level: 6.5, // mandatory, 0-20
        animated: true // default true


      function(result) {
        console.log("Mapbox getZoomLevel done, result: " + JSON.stringify(result));
      function(error) {
        console.log("mapbox getZoomLevel error: " + error);


  // this is a boring triangle drawn near Amsterdam Central Station
    // this is where we animate to
    target: {
        lat: 52.3732160,
        lng: 4.8941680
    zoomLevel: 17, // Android
    altitude: 2000, // iOS (meters from the ground)
    bearing: 270, // Where the camera is pointing, 0-360 (degrees)
    tilt: 50,
    duration: 5000 // default 10000 (milliseconds)

setTilt (Android only)

        tilt: 40, // default 30 (degrees angle)
        duration: 4000 // default 5000 (milliseconds)

getTilt (Android only)

      function(tilt) {
        console.log("Current map tilt: " +  tilt);


If the user's location is shown on the map you can get their coordinates and speed:

      function(userLocation) {
        console.log("Current user location: " +  userLocation.location.lat + ", " + userLocation.location.lng);
        console.log("Current user speed: " +  userLocation.speed);


In case you're showing the user's location, you can have the map track the position. The map will continuously move along with the last known location.

    animated: true



Supported source types:

  • Vector
  • GeoJson
  • Raster

Adds a vector to GeoJSON source to the map.

  mapbox.addSource( id, {
    type: 'vector',
    url: 'url to source'
  } );


  mapbox.addSource( id, {
    'type': 'geojson',
    'data': {
      "type": "Feature",
        "geometry": {
        "type": "LineString",
          "coordinates": [ [ lng, lat ], [ lng, lat ], ..... ]


Remove a source by id

  mapbox.removeSource( id );



Supported layer types:

  • Line
  • Circle
  • Fill
  • Symbol
  • Raster

To add a line:

    'id': someid,
    'type': 'line',
    'source': {
      'type': 'geojson',
      'data': {
        "type": "Feature",
          "geometry": {
          "type": "LineString",
            "coordinates": [ [ lng, lat ], [ lng, lat ], ..... ]
    'layout': {
      'line-cap': 'round',
      'line-join': 'round'
    'paint': {
      'line-color': '#ed6498',
      'line-width': 5,
      'line-opacity': .8,
      'line-dash-array': [ 1, 1, 1, ..]

To add a circle:

    "id": someid,
    "type": 'circle',
    "source": {
      "type": 'geojson',
      "data": {
        "type": "Feature",
        "geometry": {
          "type": "Point",
          "coordinates": [ lng, lat ]
    "paint": {
      "circle-radius": {
        "stops": [
          [0, 0],
          [20, 8000 ]
        "base": 2
      'circle-opacity': 0.05,
      'circle-color': '#ed6498',
      'circle-stroke-width': 2,
      'circle-stroke-color': '#ed6498'

Source may be a geojson or vector source description or may be the id of a source added using addSource()


Remove a layer added with addLayer() by id.

  mapbox.removeLayer( id );


https://docs.mapbox.com/mapbox-gl-js/api/map/#map#queryrenderedfeatures Returns an array of GeoJSON Feature objects representing visible features that satisfy the query parameters.

    point: {
      lat: 52.3701494345567,
      lng: 4.823684692382513,
    layers: ['circle-with-source-object'],
    filter: ['==', ['get', 'querySample'], '2'],
  .then((result) => console.log('query rendered features', result))


https://docs.mapbox.com/mapbox-gl-js/api/map/#map#querysourcefeatures Returns an array of GeoJSON Feature objects representing features within the specified vector tile or GeoJSON source that satisfy the query parameters.

  .querySourceFeatures('source_id', { filter: ['==', ['get', 'querySample'], '2'] })
  .then((result) => console.log('query source features', result));


Dynamically add a point to a line.

  mapbox.addLinePoint( <id of line layer>, lnglat )

where lnglat is an array of two points, a longitude and a latitude.

addPolygon (deprecated, use addLayer() instead)

Draw a shape. Just connect the dots like we did as a toddler.

The first person to tweet a snowman drawn with this function gets a T-shirt (from @eddyverbruggen ;-)).

  // after adding this, scroll to Amsterdam to see a semi-transparent red square
        id: 1, // optional, can be used in 'removePolygons'
        fillColor: new Color("red"),
        fillOpacity: 0.7,

        // stroke-related properties are only effective on iOS
        strokeColor: new Color("green"),
        strokeWidth: 8,
        strokeOpacity: 0.5,

        points: [
            lat: 52.3923633970718,
            lng: 4.902648925781249
            lat: 52.35421556258807,
            lng: 4.9308013916015625
            lat: 52.353796172573944,
            lng: 4.8799896240234375
            lat: 52.3864966440161,
            lng: 4.8621368408203125
            lat: 52.3923633970718,
            lng: 4.902648925781249
      .then(result => console.log("Mapbox addPolygon done"))
      .catch((error: string) => console.log("mapbox addPolygon error: " + error));


You can either remove all polygons by not passing in an argument, or remove specific polygon id's (which you specified previously).

  // remove all polygons

  // remove specific polygons by id
  mapbox.removePolygons([1, 2]);


Deprecated. Use addLayer() instead.

Draw a polyline. Connect the points given as parameters.

  // Draw a two segment line near Amsterdam Central Station
      id: 1, // optional, can be used in 'removePolylines'
      color: '#336699', // Set the color of the line (default black)
      width: 7, // Set the width of the line (default 5)
      opacity: 0.6, //Transparency / alpha, ranging 0-1. Default fully opaque (1).
      points: [
              'lat': 52.3833160, // mandatory
              'lng': 4.8991780 // mandatory
              'lat': 52.3834160,
              'lng': 4.8991880
              'lat': 52.3835160,
              'lng': 4.8991980


Deprecated. Use removeLayer() instead.

You can either remove all polylines by not passing in an argument, or remove specific polyline id's (which you specified previously).

  // remove all polylines

  // remove specific polylines by id
  mapbox.removePolylines([1, 2]);


Add a listener to retrieve lat and lng of where the user taps the map (not a marker).

  mapbox.setOnMapClickListener((point: LatLng) => {
    console.log("Map clicked at latitude: " + point.lat + ", longitude: " + point.lng);


Add a listener to retrieve lat and lng of where the user longpresses the map (not a marker).

  mapbox.setOnMapLongClickListener((point: LatLng) => {
    console.log("Map longpressed at latitude: " + point.lat + ", longitude: " + point.lng);


Add a listener to retrieve lat and lng of where the user scrolls to on the map.

  mapbox.setOnScrollListener((point?: LatLng) => {
    console.log("Map scrolled to latitude: " + point.lat + ", longitude: " + point.lng);

Offline maps

For situations where you want the user to pre-load certain regions you can use these methods to create and remove offline regions.

Important read: the offline maps documentation by Mapbox.


This example downloads the region 'Amsterdam' on zoom levels 9, 10 and 11 for map style 'outdoors'.

      accessToken: accessToken, // required for Android in case no map has been shown yet
      name: "Amsterdam", // this name can be used to delete the region later
      style: mapbox.MapStyle.OUTDOORS,
      minZoom: 9,
      maxZoom: 11,
      bounds: {
        north: 52.4820,
        east: 5.1087,
        south: 52.2581,
        west: 4.6816
      // this function is called many times during a download, so
      // use it to show an awesome progress bar!
      onProgress: function (progress) {
        console.log("Download progress: " + JSON.stringify(progress));
    function() {
      console.log("Offline region downloaded");
    function(error) {
      console.log("Download error: " + error);

Advanced example: download the current viewport

Grab the viewport with the mapbox.getViewport() function and download it at various zoom levels:

  // I spare you the error handling on this one..
  mapbox.getViewport().then(function(viewport) {
        name: "LastViewport", // anything you like really
        style: mapbox.MapStyle.LIGHT,
        minZoom: viewport.zoomLevel,
        maxZoom: viewport.zoomLevel + 2, // higher zoom level is lower to the ground
        bounds: viewport.bounds,
        onProgress: function (progress) {
          console.log("Download %: " + progress.percentage);


To help you manage offline regions there's a listOfflineRegions function you can use. You can then fi. call deleteOfflineRegion (see below) and pass in the name to remove any cached region(s) you like.

    // required for Android in case no map has been shown yet
    accessToken: accessToken
    function(regions) {
    function(error) {
      console.log("Error while listing offline regions: " + error);


You can remove regions you've previously downloaded. Any region(s) matching the name param will be removed locally.

    name: "Amsterdam"
    function() {
      console.log("Offline region deleted");
    function(error) {
      console.log("Error while deleting an offline region: " + error);


hasFineLocationPermission / requestFineLocationPermission

On Android 6 you need to request permission to be able to show the user's position on the map at runtime when targeting API level 23+. Even if the uses-permission tag for ACCESS_FINE_LOCATION is present in AndroidManifest.xml.

You don't need to do this with plugin version 2.4.0+ as permission is request when required while rendering the map. You're welcome :)

Note that hasFineLocationPermission will return true when:

  • You're running this on iOS, or
  • You're targeting an API level lower than 23, or
  • You're using Android < 6, or
  • You've already granted permission.
      function(granted) {
        // if this is 'false' you probably want to call 'requestFineLocationPermission' now
        console.log("Has Location Permission? " + granted);

  // if no permission was granted previously this will open a user consent screen
      function() {
        console.log("Location permission requested");

Note that the show function will also check for permission if you passed in showUserLocation : true. If you didn't request permission before showing the map, and permission was needed, the plugin will ask the user permission while rendering the map.

Using marker images from the internet

If you specify icon: 'http(s)://some-remote-image', then on iOS you'll need to whitelist the domain. Google for iOS ATS for detailed options, but for a quick test you can add this to app/App_Resources/iOS/Info.plist:


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